![]() But Second Chances never really incentivizes the player to actually make use of its rehabilitation systems over existing punishment options. With the new Second Chances DLC, Double Eleven gives players new options that seem to allow a shift towards rehabilitation instead. This first mission highlights what the central theme of Prison Architect has been up to this point: punishment. “It’s not our place to decide if he deserves this,” the CEO of the prison company tells the player, “We’re just here to do a job.” After upgrading the prison’s electrical grid to accommodate the new load, your guards escort the marked prisoner to his final post. The game walks you through building a holding cell, an execution chamber, and finally an electric chair. The first thing that Prison Architect has you do is execute a prisoner. ![]()
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